
"Realm Voyager" is a short simulated game walkthrough created with three other classmates for the Game Visuals 4 class at ZHdK. Goal was to emulate the first few minutes of an imaginary game with a focus on creating interesting atmospheres and try to weave storytelling into the environment.
I modeled and textured the architecture of the room whereas most of the furnitures are free-to-download models from sketchfab. In addition I staged the scene with lighting and did post-production in the game engine Unity.



